- Simple is best.
- Students can feel shot-down by a single, simple "no, that's incorrect" response.
- Linear design models (Dick & Carey, ADDIE, even Gardner's Multiple Intelligences, etc.) are based upon theory but no evidence; does not reflect actual practice.
- Classroom Instruction that Works - recommended as excellent, research-based summary of multiple models and pieces of research; summarized to 9 effective strategies.
- Quality Matters.
- Sternberg's Beyond IQ
- Not enough of our education is visually-oriented, yet visuals are most important
- Research:
- Knowledge builds over time
- Declarative (internalized)
- Procedural (never mastered; can always get better)
- Contextual (where it matters)
- Synthetic (predictive/anticipatory knowledge)
- Organizing environments
- Linear
- Time-based
- Objectives
- Contextual
- Themes
- Information
- Coalescent
- Interests
- Learners
- Linear
- Knowledge builds over time
- Three types of assessment
- Assessment for evaluation
- Assessment for learning
- Assessment for you
Simple is always hard: Design guidelines for effective online activities
Wed, 2010-05-19 10:36
I attended the Simple is always hard: Design guidelines for effective online activities presentation by Eric Wignall at FSI 2010. About 22 participants attended. Key take-aways include:
Post new comment